Images from Computer Model of
Chautauqua Steam Engine

Color rendering of 3d Studio MAX model of Chautauaua.

The Chautauqua Model

  1. pairl640.jpg The original Build Photo of Chautauqua compared to a black and white rendering of the model of Chautauqua, with approximatly the same camera angle and lens.
  2. 440cow.jpg The engine that was never built, Cowley #5.
  3. 440cowa.jpg Close up of the COWLEY sign on the cab of Cowley #5.
  4. 440cowb.jpg Close up of the builders plaque on the smoke box of Cowley #5.
  5. 440two6.jpg Cowley #5 and Chautauqua #4 together.
  6. 640thref.jpg Engineer's Cabs of Chautauqua #4, Cowley #5 and Sumner #6.
  7. 6413cabs.jpg Close up of the three cabs.
  8. 640threg.jpg Front view of Chautauqua #4, Cowley #5 and Sumner #6.

Go to the Old Santa Fe Passenger Depot 3D Model or Depots

Computer Model of Chautauqua

The computer model was made with the new 3Dstudio MAX software from Autodesk. Austin Business Computers has been an Autodesk dealer since the early eighties and we started with 3D Studio when it first came out. Prior to 3D Studio we sold TOPAS from AT&T Truevision. This new MAX product is the biggest step improvement we have seen is our nine years in the animation software business. In February, 1996 I went to Dallas to take training on 3D MAX. When I got back, I started on the model of the Chautauqua locomotive. This is a project which I had attempted on 3D Studio, but gave up on because of the time it was taking. With 3D Studio Max I built the model and animated the wheels and rods and other moving parts in about 10 hours one weekend in March. 3D MAX is fun to work with. Since it is written in C++ and very well designed, everything is changeable, even after you have built parts. You can go back on the stack of modifications to the original part and change operations. I built lots of parts by beginning with a simple cylinder and modifying faces, and vertices and extruding and moving to get what I wanted. One of our customers who came over and spent about a half a day playing with MAX said that one new project he was starting, he was now going to wait until the end of April, 1996 for MAX. He told his customer that even by waiting a month to get started, he can finish it quick with MAX. The impact of this product is going to be profound. It marks the point where PC software can seriously challange the high dollar design software available on work stations, at a fraction of the cost. The second shoe will drop when we see what a quarter of a million gifted artists can create when they start producing with this product. See 3D Studio MAX. for information on upgrades or see the Preliminary Feature Summary for more about 3D Studio MAX. Or you can look at the home page of the Austin area 3D Studio Users Group or check out Mike's home page, he can help you buy a 3D Studio MAX

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If you have any questions about 3D modeling or the making of this picture please email me.