Austin 3D Users Group Meeting -  Wed. May 30, 2007 at 6:30 pm
Midway Studios - Austin
Domain Building 2, Suite 2110
11400 Burnet Road

This month we will be hosted by Midway Studios - Austin, (formerly Inevitable Entertainment) developer of Area 51 (2005).
Please RSVP by Registering with Autodesk  Link to Register (food will be served).

We will have some short "show and tell" sessions by local Architects using 3ds Max. These presentations will include Pat Chipman, Digital Simulations, Inc. who did the visualizations for the Domain development, Patrick Byers of Mind in Motion Studio, Bryan Lym, of Lym Architecture and Gregory Mertens of mertens3d.

Technical Presentation on 3ds Max 9 - by Shane Griffith, Autodesk Applications Engineer. This will be an important presentation and should be attended by all serious 3ds Max users, or if you want to see what serious users are doing. Or some not so serious. Our apologies to you Maya users, but you can come and see how the other half get their work done.
Food will be catered by Texas Culinary Academy - Ventana Restaurant.
Please Register, we need a good head count to make sure we have enough food. Please register only once.
Your registration will also make sure that you have a name tag waiting and you won't have to fill out anything at the event.

Shane Griffith, 3ds Max Applications Engineer will give the main presentation on "Getting the Most out of Max 9". Shane will also address specific issues that are of interest to the audience.

Shane Griffith’s Summary:
Shane specializes in tackling difficult projects with creative solutions. His experienced technical eye allows him to produce and develop ground breaking high-end visuals. Shane has worked on a wide variety of projects such as litigation, entertainment, educational and interactive game products. He has diverse experience in developing both PC and Console games. For the past 9 years Shane has been working and producing in the video game industry and has had the opportunity to contribute to the successful release of many popular game titles.

Shane’s credits include:
MechAssault (Technical Art Director) - Microsoft Game Studios
Toy Story 2, Activity Center (Lead Artist) - Disney Interactive
A Bug’s Life, Active Play (Lead Artist) - Disney Interactive
Clue Chronicles (Artist) – Hasbro Interactive
Legends of Five Rings (Associate Producer) - SouthPeak Interactive
Animaniacs, A Gigantic Adventure (Artist) - SouthPeak Interactive
Outburst (Artist) – Hasbro Interactive
Barbie Magic Hair Styler (Asset Manager/ Artist) - Mattel Media

Register

Call me if you have any questions.
Bill Bottorff
512-328-4747
bbott@ausbcomp.com

Directions - Midway Studios - Austin, Domain Building 2, Suite 2110, 11400 Burnet Road.
The red star is where MapQuest locates 11400 Burnet Road.
The red arrow is where you enter the studio.